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Selasa, 08 Juni 2010

Training types - Part 1

1. Goalkeeping:
Advantages:
- only two trainees. You will have more spare money to buy other players in order to reinforce your team
- absolute tactical freedom, you can play with any formation (but of course you should avoid the "weird" formations)
- fast money: within a season you'll be able to get money. You can use that money to immediately change towards another training type and buy the required trainees
- fair transfers: a goalkeeper's skill can always be checked via a suitable goalkeeping tool, knowing the exact skill sub-level is a good thing, as it can make kind of a difference on the transfer market
- fast skill ups

Disadvantages:
- less profit on the long run
- the team improves pretty slowly
- no really important part of the team is trained and the keeper doesn't even help your defence that much

2. Defending:
Advantages:
- cheap trainees
- from time to time you will be able to bring down a much stronger team (needs some tactical skill, though)
- Central defenders and wing backs get 100% of the training effect; this enables you to train up to 5 player per match and up to 10 per week

Disadvantages:
- Buying 10 good trainees can prove to be expensive
- Not much freedom on formations. If you want to take a maximum profit from training, you have to play 5-4-1 or 5-3-2. 4-4-2 or 4-5-1 are also possible for league matches, in which case you will only train 9 players.
- The slowest training type around
- Victories are more difficult to achieve. If you want to see many goals, you might end up bored.

3. Playmaking:
Advantages:
- reasonable profit
- reasonable training speed
- It's easier to win matches as your midfield is improved by this training type.
- 3-5-2 is the main formation for playmaking training and is also considered to be the best formation for most matches

Disadvantages:
- other secondary skills (Defending, passing or winger) are required to max out the profits
- trainees with secondary skills are expensive, especially since you need to buy 6 inner midfielders and 4 wingers. The first will get 100% of the training effect, the latter only about half as much as the first.

4. Scoring:
Advantages:
- only 6 trainees to care about
- pretty quick training
- improves your attack ratings

Disadvantages:
- little tactical flexibility: only 3-4-3 and 4-3-3 are available (otherwise at least one trainee out of six won't be trained), 5-2-3 only in very rare cases.
- serious trainees are expensive
- secondary skills are required (passing or winger) to max out the profit
- you will need to amass a serious midfield power by buying those players, which quite difficult for new teams.

5. Crossing (Winger)
Advantages:
- training is fast
- trainees are generally cheap (however, high profit is only possible if serious secondary skills are available, which makes buying trainees an expensive trip)
- high tactical flexibility (all formations can be used without killing a training spot)

Disadvantages:
- 4 Trainees (the wing backs) will only get about half of the effect of the training
- pretty complex training type: You won't be able to max out profits and to use tactical flexibility without sufficient experience as a manager

6. Wing attacks
Advantages:
- allows you to train more players than for crossing

Disadvantages:
- 10 trainees (which could cost you a bit)
- no tactical flexibility in case you want to max out training profits, you are "condemned" to play 3-4-3 (4-3-3 is also a vague possibility)
- takes more time than crossing

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